Infrastructure
Sensors
Actuators
Data Collection
Scenarios
Multiplayer Game
Collaborative Design
Presentation
Meeting
Features
Audio
Video
Interface State
Models
Capabilities
Graphical Models
Influence Model
Conversation Model
Game Theory
Small World Networks
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The Meeting Scenario
Constraints
- Least constrained of our scenarios
- Participants' goal: some form of information exchange
Facilitator Actions
- Restrict speaking time (spotlight)
- Ambient information displays
- Noise Masking
Experimental Goals
- Affect amount of participation
- Predict speaker changes/actions
- Avoid unwanted conversation states (arguments, etc.)
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