Infrastructure
Sensors
Actuators
Data Collection
Scenarios
Multiplayer Game
Collaborative Design
Presentation
Meeting
Features
Audio
Video
Interface State
Models
Capabilities
Graphical Models
Influence Model
Conversation Model
Game Theory
Small World Networks
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MODEL REQUIREMENTS
- Topology/Structure
- Node connections and weights - do
we learn the structure or pre-specify it?
- Are the node connections directed
or undirected - can we tell something about the causal
relationships?
- Do we treat all nodes equally?
Can we give some nodes priority during modeling?
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- Complexity of the Model
- How many states/person?
- Is the state space discrete or
continuous?
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- Action space
- How do we determine the action
space?
- Do we model actions separately or
as a combined state-action space?
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- Measurement of Free Will
- Can we distinguish action vs.
reaction ?
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