Infrastructure
Sensors
Actuators
Data Collection
Scenarios
Multiplayer Game
Collaborative Design
Presentation
Meeting
Features
Audio
Video
Interface State
Models
Capabilities
Graphical Models
Influence Model
Conversation Model
Game Theory
Small World Networks
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Audio Features
Pitch/Voicing Detection
- Use source-filter model of vocal tract to find voiced regions
- Distinct signature in spectral domain
- Use cepstral analysis to find pitch period
- Group voiced components into utterances
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Source Localization
- We want to know who is speaking when
- Basic principle: using timing difference to localize sound direction
- Match voiced components for greater accuracy
- Also use speaker identification features
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Prosodic Features
- Pitch variation
- Speaking Rate (rate of voiced segments)
- Relative energy
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