Introduction
>>


Infrastructure

Sensors
Actuators
Data Collection

Scenarios

Multiplayer Game
Collaborative Design
Presentation
Meeting

Features

Audio
Video
Interface State

Models

Capabilities
Graphical Models
Influence Model
Conversation Model
Game Theory
Small World Networks

 

Welcome to the Facilitator Room

The facilitator room project is an attempt to observe, model, and affect the interaction patterns of its users. This involves sensing the user's motions and sounds using computer vision and audition technologies, and then interacting with them using active components in the room (speakers, projectors, etc.). This web site is devoted to explaining the techniques, theories, and goals behind this work.

Primary Contributors (in alphabetical order)
Sumit Basu | Tanzeem Choudhury | Brian Clarkson

Principal Investigator
Professor Alex Pentland