Texture modeling
This is an example of a Photobook search based on texture.
The query image
is in the upper left; the most similar images in the
VisTex
database are displayed in raster scan order.
VisMod texture hackers:
- Fang Liu developed
the Wold texture model, which describes textures in terms of periodic,
oriented, and random components.
- Martin Szummer
applied autoregressive modeling in 3D to synthesize and classify
temporal textures, like smoke, rustling leaves, and boiling water.
- I implemented
some models from the literature, including an awesome 2D
autoregressive model (a rip-off of Fang's code),
spatial gray-level cooccurrence matrix features,
and the coarseness, contrast, and directionality features used in QBIC.