For more information on the KidsRoom
project, please read the following technical reports and
publications.
KidsRoom Overview
A description of the KidsRoom, the technology
that makes it work, and a discussion of the
interesting problems that we encountered.
Aaron Bobick, Stephen Intille, Jim Davis, Freedom
Baird, Claudio Pinhanez, Lee Campbell, Yuri Ivanov,
Arjan Schütte, Andy Wilson. "The KidsRoom: A Perceptually-Based Interactive
and Immersive Story Environment,"
, November 1996. (Appears in PRESENCE: Teleoperators
and Virtual Environments, 8(4), August
1999. pp. 367-391.)
A Media Laboratory Sponsor publication with
some nice pictures.
"The KidsRoom," Frames.
January, 1997. The MIT Media Laboratory. 20 Ames
Street. Cambridge, MA 02139.
Action Recognition
These technical papers describe the real-time
computer vision action recognition technique that
is used by the KidsRoom to detect actions like
crouching and spinning. The papers describe the
method and how it can be used to recognize
aerobic moves from video data.
James W. Davis and Aaron F. Bobick, "The Representation and
Recognition of Action Using Temporal Templates,"
MIT Media Lab Perceptual Computing Group
Technical Report #402, November 1996. Submitted
to: IEEE Conference on Computer Vision and
Pattern Recognition (CVPR'97).
James W. Davis, "Appearance-Based Motion
Recognition of Human Actions,"
MIT Media Lab M.S. Thesis, MIT Media Lab
Perceptual Computing Group Technical Report #387,
1996.
Aaron F. Bobick and James W. Davis, "Real-time Recognition of Activity
Using Temporal Templates,"
Workshop on Applications of Computer Vision,
December, 1996.
Aaron F. Bobick, "Computers Seeing Action,"
British Machine Vision Conference, Edinburgh,
Scotland, September, 1996.
Aaron F. Bobick and James W. Davis, "An Appearance-based
Representation of Action,"
International Conference on Pattern Recognition,
1996.
Object Tracking
These technical papers describe the computer
vision tracking method used by the KidsRoom to
monitor the locations of every person in the
room. One off-line version of the tracker has
been used to track football players in video of a
football game.
Stephen S. Intille, James W. Davis, and Aaron F.
Bobick, "Real-Time Closed-World Tracking,"
MIT Media Lab Perceptual Computing Group
Technical Report #403, November 1996. Submitted
to: IEEE Conference on Computer Vision and
Pattern Recognition (CVPR'97).
Stephen S. Intille and Aaron F. Bobick, "Closed-World Tracking,"
International Conference on Computer Vision,
Cambridge, MA, 1995.
The Future
The KidsRoom inspired a new interactive playspace
for children that is being constructed by Media Lab
spinoff NearLife and will be one exhibit in the
Millenium Dome.
For additional
information, please contact:
kidsroom@media.mit.edu
E15-384
20 Ames Street
Cambridge, MA 02115
Fax: 617-253-8874
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