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A wearable computer that perceives and responds to the wearer's
affective state offers a new kind of perceptual interface. Instead of
asking the user to continuously select preferences from a menu, the
affective wearable gets to know its wearer's preferences by
recognizing and responding to signals that carry emotional
information. This paper presents a new design for an affective
wearable interface, aimed at applications that do not require
extensive access to a keyboard and monitor. We replace the standard
hand-held keyboard and monitor worn over the eye with a Palm Pilot
interface, and modify the Palm Pilot software to accept physiological
input as well as traditional forms of input. The
complete system can capture patterns from many kinds of user behavior,
which can potentially be used to learn good predictors of user
preferences. The new application presented here uses the new
affective wearable system to aid in music selection by incorporating
not only stated user preferences, but also physiological variables
that might be indicative of the user's present mood.
Jennifer Healey - fenn@media.mit.edu
1999-02-12