This projects, like some others, inherits much from the Interactive Video
Environments project. 
ALIVE  is the projects that has come to focus primarily in interaction
with Artificial Life like Silas: 
 
 
  Other instantiations of the IVE interface include an arcade version
called SURVIVE (Simulated Urban Recreational Violence I.V.E.)  created by
 Ken Russel  and others.  SURVIVE provides
a much more compelling interface than the standard "bang on the keyboard"
approach.  We've run an intercontinental version of SURVIVE between two IVE
setups: one here at MIT and one across the Atlantic at British Telecom's
Research Center in the U.K. 
 

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